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Overview

This tool is used to splits split a given mesh into multiple meshes using several different techniques.

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Splitting Method

Triangle

Checks for continuity in triangle connections: all groups of connected triangles become individual meshes. Used to split a mesh that consists of separated objects.

  • Pivot in centre mesh: Moves the pivot of the newly created meshes to their respective centers.

  • Check Checks if vertices have the same value: Also check if vertices of different triangles share the same position, as opposed to only checking by vertex index.

Vertex Distance

Check Checks for the distance between vertices. Splitting occurs when the distance surpasses a given value.

  • Distance to check: The maximum allowed distance between two vertices at which they are regarded as a connected mesh.

  • Pivot in centre mesh: Moves the pivot of the newly created meshes to their respective centers.

Octree Vertex

Uses an Octree collider as an initial check for mesh continuity, and finishes with the Triangle method. Improved efficiency when dealing with multiple separated objects in the same mesh.

  • Depth Level Octree: The maximum octree depth level to consider.

  • Pivot in centre mesh: Moves the pivot of the newly created meshes to their respective centers.

  • Check Checks if vertices have the same value: Also check if vertices of different triangles share the same position, as opposed to only checking by vertex index.

Material

Checks each triangle on a mesh for material: All triangles with the same material are considered as a single mesh.

  • Pivot in centre mesh: Moves the pivot of the newly created meshes to their respective centers.

Operators

Split Mesh

Performs the splitting operation.

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How to use

  1. Select the object of which you wish to split the mesh.

  2. Choose a splitting method.

  3. Click on Split Mesh to perform the splitting operation.