Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

The DCMotor is a component to simulate an accelerated rotational motion on an axis. It consists of two components; Physical and Logic. Both are needed to control the motor through a logic adapter (connecting the DCMotor to an external controller through a Logic Simulator ). Adding a Control Panel gives you the option to control the motor from the Unity scene.

...

It will automatically be attached to a selected GameObject. Otherwise it will create a new GameObject to attach to.
A WheelJoint Wheel Joint will be created automatically as part of the component.

...

Control Panel

Generate Control Panel for DCMotor

Create a Control Panel for this component.

...

How to use - Physical Component

...

PLC Settings and Debugging are general Logic Component settings. Look at the Logic Component Documentation (check link) for more details.

...

How to use - Logic Component

Look at the Logic Component Documentation (add link) for an example of how to connect a Motor Component to an external PLC.

...