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Control Panel

Generate Control Panel for BeamEmitter

Click this button to generate a ControlPanelInterface Control Panel for the Beam Receiver.

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Logic Component

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These settings are general Logic Component settings. Look at the Logic Component Documentation for more details.

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How to use

  1. Assign a Beam Receiver physical component to a GameObject, or create a new one directly from the menu.

  2. Create the desired signal events under the Properties tab.

  3. In order to detect a beam, a Beam Emitter must also be created.

  4. Direct the beam from the Beam Emitter at the Beam Receiver.

  5. Objects with a Collider will interrupt the beam, changing the signal value of the Beam Receiver.