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Overview
The ‘Remove Empty Parent’ feature allows you to remove a parent transform layer from the hierarchy. Any child objects of the parent will be retained, and moved in the hierarchy to become children of the grandparent gameobject
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Note that for safety you’re only able to remove an parent when its actually empty - meaning it has no components/Monobehaviors attached to it |
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Where to Find
The ‘Remove Empty Parent’ tool can be found under Utilities > Scene/Hierarchy > Remove Empty Parent in the Prespective Menu.
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