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Table of Contents |
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Overview
This tool is used to group meshes together. Combining the meshes can improve performance and helps in managing scenes with many static objects.
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This video explains how to use the grouping
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Where to find
The Grouping tool can be found under Utilities > Grouping Tool
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The following inspector component appears:
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Feature layout
The image below shows the complete feature layout of the Grouping Tool.
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GroupMeshScript | |
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directory path | Directory path for the group data |
file name | Name for the file saved to the Directory path |
Vertice limit | Indicates the vertice limit for the closed group. Can improve performance if 16 bit is used on smaller groups. The following option are available:
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name of the packed mesh | Name used for the mesh when the group is closed |
close/open group | Closes/opens the group |
disband group | Restores the objects to their orignal position in the hierarchy and removes the group |
reapply serialized data | Re-imports the stored data from the group from an external source. |
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How to use
Creating new groups:
Select the object you whish to group
Click on Group Selected Objects to group the selected objects
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