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2020.1.60.3 Organic Collider (VHACD)



Overview

This creates a Convex Collider based on the selected object.

Example of adding an Organic Collider to a simple Capsule.


Where to find

The Organic Collider can be found under Mechanics > Create Colliders > Organic Collider (VHACD)


Feature Overview

Create Organic Collider

 

Create Organic Collider

 

Concavity

Maximum allowed concavity

(default=0.0025, range=0.0-1.0)

Alpha

Controls the bias towards clipping along symmetry planes

(default=0.05, range=0.0-1.0)

Beta

Controls the bias towards clipping along revolution axes

(default=0.05, range=0.0-1.0)

MinVolumepePerCH

Controls the adaptive sampling of the generated convex-hulls

(default=0.0001, range=0.0-0.01)

PlaneDownSampling

Controls the granularity of the search for the "best" clipping plane

(default=4, range=1-16)

ConvexHullDownSampling

Controls the precision of the convex-hull generation process during the clipping plane selection stage

(default=4, range=1-16)

Pca

Enable/disable normalizing the mesh before applying the convex decomposition

(default=0, range={0,1})

Mode

0: voxel-based approximate convex decomposition.

1: tetrahedron-based approximate convex decomposition

(default=0, range={0,1})

ConvexHullApproximation

Enable/disable approximation when computing convex-hulls

(default=1, range={0,1})

OclAcceleration

Enable/disable OpenCL acceleration

(default=0, range={0,1})

MaxConvexHulls

Maximum number of convex hulls to produce

ProjectHullVertices

This will project the output convex hull vertices onto the original source mesh to increase the floating point accuracy of the results

Filter out duplex verts

Filter out duplicate vertices

Generate Convex Colliders

Generates a collider for the selected object


Prespective Documentation