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2023.1.1571.2 Measurement Tool


Overview

The measurement tool is used to make measurements in the scene. The measurement points can be aligned to a specific object to have them follow object movement and make measurements between moving objects.

An example of a linear measurement.


Where to find

The Measurement Tool can be found under Prespective Menu > Scene/Hierarchy > Measurement Tool

This will open the following feature window:

Feature Parameters

 

Tool Properties

 

1

Precision (#digits)

The number of decimals used for measurements.

2

Mode

Used to switch between linear and radial measurement.

 

Point Properties

 

3

Free and Lock mode

Free mode does not move the measurement point when the object is moved.
Lock mode moves the measurement point along with the object .

4

Game object field

Shows the object this measurement point tracks.

5

Set object center

Moves the measurement point to the center of the defined game object.

 

Results

 

6

(Linear) Distance

Shows the vector between the two measurement points and the distance between them.

6

(Radial) Radius

Shows the radius of the calculated circle for the three measurement points.

6

(Radial) Circumference

Shows the circumference of the calculated circle for the three measurement points.

 


How to use

Start the Measurement Tool from the Prespective Menu

Linear Mode

  1. Select Linear Mode

     

  2. Create two measurement points by clicking on object vertices in the scene view. The GameObjects will be registered at Point 1/2 in the MeasurementTool window.

     

  3. Adjust misplaced points once all points required have been placed. To use vertex snapping: Press and hold V key and drag the measurement points.

     

  4. Use the center button to set the measurement points to the center of the assigned GameObject

     

  5. Manual finetuning is possible by adjusting the values of the measurement point positions

     

  6. Lock a measurement point to its object by enabling Lock mode. This way the measurement point follows its parent object when it moves. Enable Free mode to release Lock.

 

Radial Mode

  1. Select Radial Mode

  2. Create three measurement points by clicking on object vertices in the scene view. The GameObjects will be registered at Point 1/2/3 in the MeasurementTool window.

  3. Continue like for Linear Mode above

Prespective Documentation