The gripper system is a container for the most common tool end effector used in material handling, There are many types of end effectors, like mechanical, pneumatic, vacuum and magnetic grippers. All of these can be modeled based on a common structure that consists of
Where the gripper ‘fingers’ can vary based on the implementation. For example a suction cup used for a vacuum gripper is handles as a ‘finger’.
The gripper system relies on Unity physX callbacks and in some cases prespective kinematics.
Where to Find?
Prespective menu -> Standard Components -> Material Handling