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A Trigger Collider does not have to be on the same GameObject as the ProximitySensor.

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Where to find

The Proximity Sensor can be found under Standard Components >Proximity Sensor > Add Physical component.

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The images below show the complete feature layout of the Proximity Sensor component.

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Live Data

 

State

Shows whether the sensor is currently active

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Output Signal

Low when no object is detected. High when at least one object is detected.

Detected Objects (n)

The number of objects detected within all the Triggers

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Properties

 

On Signal High()

Actions executed when Output Signal is set to high

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On Signal Low()

Actions executed when Output Signal is set to low

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Triggers (n)

The detection field

of

for the Proximity Sensor

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Generate Rigidbodies

When checked creates Rigidbodies on the trigger objects when you enter play mode.

Control Panel

 

Generate Control Panel for SlideSwitch

Creates a Control Panelfor the Proximity Sensor

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How to use

  1. Create the Colliders to use be used as the Proximity Sensor’s detection space for the Proximity Sensor and set them to be triggers.

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2. Add the trigger colliders as Triggers.

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3. Add an action to the Proximity Sensor.

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4. Test if the actions are activated in runtime.

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