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V2020.1.56.3_ Proximity Sensor
V2020.1.56.3_ Proximity Sensor
Overview
A ProximitySensor is a component that can detect objects in a specified detection field. At least one trigger collider needs to be assigned to function as the detection field for the ProximitySensor.
A Trigger Collider does not have to be on the same GameObject as the ProximitySensor
Where to find
The Proximity Sensor can be found under Standard Components >Proximity Sensor > Add Physical component.
This will add the Proximity Sensor component to the currently selected object or create a new empty GameObject with the component attached if no objects are selected.
The following inspector component will be shown: