2020.1.60.3 Logic Component
Overview
A Logic Component enables the user to connect a Standard Component to an external PLC using a Logic Simulator.
A Logic Component consists of both component specific settings and general settings. For details of component specific settings (Properties & PLC outputs), look at the documentation of that specific Logic Component.
General Settings
PLC Settings
In the PLC Settings panel you can manage the settings on how you wish your component to connect to a PLC.
Signal Naming Settings |
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Signal Naming Rule Overrides | Allows you to customize the names of your Input/Output signals based on component instance settings |
Size | The number of different communication channels you wish to use for this component |
$ALL |
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Rule Target | Describes the subset of signals this rule applies to. $ALL $INPUT $OUTPUT $VARIABLE [CUSTOM] |
Sim Address Path Format | The formatting for the simulation address path. Variables wrapped in double curly brackets are replaced on component instantiation |
Plc Address Path Format | The formatting for the PLC address path. Variables wrapped in double curly brackets are replaced on component instantiation |
Sim Path Separator | The separator character used in the hierarchical path the simulation naming |
Plc Path Separator | The separator character used in the hierarchical path for PLC addressing |
Instance Name Rule | The pattern used to replace |
Debugging
In the Debugging tab you can customize the debug tools for this component.
Show Debug Logs | Enable to show Regular debug logs. Warnings and errors are always shown |
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UX Show Signals For Debugging | Enables a generated UI to test all I/O signals in Game View. |
UX Text Offset | Defines the text offset of the debug UI |
UX Text Color | Defines the text color of the debug UI |
UX Text Size | Ddefines the text size of the debug UI |
UX Text Line | Spacing defines the line spacing for the text of the debug UI |
Prespective Documentation