Imports FMU’s and 3D assets using an XML.
This videos explains how to use the FMU visualizer (audio)
Where to find
The FMUVisualiser can be found under Logic
Opens the explorer to select an FMU
Opens the explorer to select an XML
How to use
Create a Resources folder inside your asset folder.
Insert the .dae files used by the FMU you are about to visualize
Open the Load Scene with FMU window
Click the Select FMU button
Select your FMU
Click the Select XML button
Select your visual XML
Select your FMU SIMULATION scrip, the default is the FMU_SIMULATION script. if you have created a custom script that inherits from the FMU class you can choose this one.
Press the Generate Gameobjects button
Enjoy your FMU