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2020.1.1500.2 Isolation Tool



Overview

The Isolation tool allows you to select a set of GameObjects, and allows you to temporarily hide all other GameObjects in the scene.


Where to find

The Isolation Tool can be found under Utilities > Isolation Tool. Or use the shortcut Ctrl + Alt + I.


Feature Overview

 

Selection Isolation

 

Selection Isolation

 

Ignore Cameras

When set active GameObjects with Cameras attached will not be isolated.

Ignore Lights

When set active GameObjects with Lights attached will not be isolated.

Isolate Selection

Isolates selected GameObjects

De-Isolate Selection

De-isolates all parts that are currently isolated, these do not have to be selected.

Add Selection to Isolation

Adds selected GameObjects to currently isolated GameObjects in scene.

De-Isolate all

De-isolates all objects in the scene. (error fixing function - see info block below)

If you exit the Unity3D Editor when a scene was saved in isolation mode the objects will remain isolated when opening the scene in your next session. Alternatively, when you run an Isolation in one scene, and then try to de-isolate those objects in a different scene, the data to de-isolate objects in your first scene will be lost. In this case, use the ‘De-isolate all objects in Scene' function to get back all objects in your original scene.


Prespective Documentation