2023.1.1571.2 Convex Ellipse Generator
Overview
Creates an ellipse of given radii and rotation on an game object. With the ability to only create part of that ellipse
Where to find
And the mono behavior variant can be found under Mechanics > Collider Generators > Conus Ellipse or by clicking on game object going to Add Component and adding a Convex Ellipse Collider Generator.
Feature Layout
Radii | The radii of the ellipse in units. |
Tessellation | The amount the ellipse is tessellated. |
Minimum Percentage Main Ellipse | Start percentage of partial ellipse. |
Maximum Percentage Main Ellipse | End percentage of partial ellipse. |
Minimum Percentage Ellipse Circles | Start percentage of partial ellipse circles. |
Maximum Percentage Ellipse Circles | End percentage of partial ellipse circles. |
Mesh Name Prefix | The prefix added to the mesh name (if empty standard name for mesh taken). |
(Re)Generate Collider | (Re)Generates the ellipse from given values. |
Store Collider | Button to press if want to store the created collider in Unity project. |
How to use
Inspector:
Add Convex Ellipse Collider Generator to game object.
Set the local radii and tessellation.
Press (Re)Generate Collider. This will create a mesh filter and collider to the object to put the conus in. If the gameobject already has a mesh filter a child object will be made with the conus.
Press Store Collider if want to save the ellipse in Unity project.
Ellipse mesh is stored in Resources/Colliders folder
Prespective Documentation