2023.1.1571.2 Convex Conus Generator
Overview
Creates an Conus/Cylinder of given radii and rotation on an game object.
Where to find
And the mono behavior variant can be found under Mechanics > Collider Generators > Conus Generator or by clicking on game object going to Add Component and adding a Conus Collider Generator.
Feature Layout
Make Normals for Mesh | When checked the normals of created mesh are calculated (generated by unity if unchecked). |
Inverse Normals Top Bottom Mesh | When checked will inverse the calculated normals of bottom and top cap of cylinder. |
Inverse Normals Side Mesh | When checked will inverse the calculated normals of side of cylinder. |
Edit Conus Shape | When checked allows you to edit the conus in the scene view. |
Tessellation (# of sides) | Amount the conus is tessellated. |
Scene Line Color | The line color of top and bottom caps of conus drawn in scene. |
Scene Label Color | The label color of top and bottom control points drawn in scene. |
Scaling Tool | The method to set to cap of the conus.
|
Point 0: | First control point of bottom cap. |
Point 1: | Second control point of bottom cap. |
Point 2: | Third control point of bottom cap. |
Point 3: | First control point of top cap. |
Point 4: | Second control point of top cap. |
Point 5: | Third control point of top cap. |
Centre 0: | Centre of bottom cap. |
radius 0: | Radius of bottom cap. |
Centre 1: | Centre of top cap. |
radius 1: | Radius of top cap. |
Normal Offset Alignment | The offset that is taken in normal direction between top and bottom cap when aligning. |
Align Bottom To Top | Align the bottom to top with given offset. |
Align Top To Bottom | Align the top to bottom with given offset. |
Mesh Name Prefix | Prefix name applied to mesh (if empty standard name is taken). |
(Re)Generate Collider | (Re)Generates the ellipse from given values. |
Reset Collider Control Points | Resets the control points for conus creation to start state. |
Store Collider | Button to press if want to store the created collider in Unity project. |
How to use
Inspector:
Add Conus Collider Generator to game object.
Use the gizmo’s in the scene view to set the conus shape you want to generate.
Press (Re)Generate Collider. This will create a mesh filter and collider to the object to put the conus in. If the gameobject already has a mesh filter a child object will be made with the conus.
Press Store Collider if want to save the conus in Unity project.
Conus mesh is stored in Resources/Colliders folder
Prespective Documentation