V2020.1.56.3_ Grouping Tool
Overview
This tool is used to group meshes together. Combining the meshes can improve performance and helps in managing scenes with many static objects.
This video explains how to use the grouping
Where to find
The Grouping tool can be found under Utilities > Grouping Tool
This will open the following window:
The GroupMeshScript can be found by selecting any group in the hierarchy or scene view.
The following inspector component appears:
Feature layout
The image below shows the complete feature layout of the Grouping Tool.
Object Grouping |
|
---|---|
groupname | The name given to created groups |
Group Selected Objects | Creates a new group with all selected objects |
Manage group Contents |
|
GroupMeshScript | Load groups in a way they can be edited using this tool |
Add Selected Objects To Group | Adds selected objects to the group |
Remove Selected Objects From Group | Removes selected objects from the group |
Hide the selected Group | Hides the loaded group |
The image below shows the complete feature layout of the GroupMeshScript.
GroupMeshScript |
|
---|---|
directory path | Directory path for the group data |
file name | Name for the file saved to the Directory path |
Vertice limit | Indicates the vertice limit for the closed group. Can improve performance if 16 bit is used on smaller groups. The following option are available:
|
name of the packed mesh | Name used for the mesh when the group is closed |
close/open group | Closes/opens the group |
disband group | Restores the objects to their orignal position in the hierarchy and removes the group |
reapply serialized data | Re-imports the stored data from the group from an external source. |
How to use
Creating new groups:
Select the object you whish to group
Click on Group Selected Objects to group the selected objects
The group will be made below the highest possible shared parent
The objects that are now empty because they lost their meshes below them will be removed
Modify existing groups:
Drag a group from the Hierarchy into the GroupMeshScript field or use the circle button and select a group from the list
Closing, opening and disbanding groups:
In GroupMeshScript click on close group to pack the meshes into 1 mesh. Now the group can no longer be edited
To edit a closed group you have to open it again. Click on open Group and the group is now ready to be edited again
When you no longer need a group but want all the objects back to their original positions in the hierarchy, click on disband group
Prespective Documentation