V2020.1.56.3_ Isolation Tool
Overview
The Isolation tool allows you to select a set of GameObjects, and temporarily hide all other GameObjects in the scene.
Where to find
The Isolation Tool can be found under Utilities > Isolation Tool. Or use the shortcut Ctrl + Alt + I.
Feature Overview
Selection Isolation |
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Ignore Cameras | When set active GameObjects with Cameras attached will not be isolated |
Ignore Lights | When set active GameObjects with Lights attached will not be isolated |
Isolate Selection | Isolates selected GameObjects, making all other objects to be invisible |
De-Isolate Selection | De-isolates all parts that are currently isolated, these do not have to be selected |
Hide Selected Objects | Hides selected GameObjects by adding them to currently isolated GameObjects in the scene, making them invisible |
De-Isolate all objects in Scene | De-isolates all objects in the scene |
If you exit the Unity3D Editor when a scene was saved in isolation mode the objects will remain isolated when you open the scene in your next session. Alternatively, when you run an Isolation in one scene, and then try to de-isolate those objects in a different scene, the data to de-isolate objects in your first scene will be lost. In this case, use the ‘De-isolate all objects in Scene' function to get back all objects in your original scene.
Please restart your editor when you run into issues regarding TLS Allocat ALLO_TEMP_THREAD
Prespective Documentation