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2023.1.1571.2 Cylinder Generator



Overview

Creates an Conus/Cylinder of given radii and rotation on an game object.


Where to find

The feature can be found under Utility > Mesh Tools > Create Shape.


Feature Layout

Will only describe Cylinder window.

 

Shape Type

Type of shape given to game objects.

  • Ellipse: Creates a ellipse of given radii for object.

  • Cube: Creates cube.

  • Cylinder: Creates cylinder.

Center

Center of the created cylinder in world space.

Local Up Direction

The direction the local up is in (in this direction the y radius will be drawn).

Tessellation

Amount the cylinder is tessellated.

Radius

Radius of the cylinder in units.

Height

Height of the cylinder in units.

Create Shape

Button to press to add shape to selected game objects


How to use

Window:

  1. Select game objects want to given cylinder.

  2. Indicate where the center of the cylinder needs to be.

  3. Set local up direction to rotated the cylinder to right orientation.

  4. Set the radius of cylinder.

  5. Set the amount of tessellation.

  6. Press Create Shape. Now the selected objects with Mesh Filter will have their meshes replaced with cylinder and rest will have a Mesh Filter added and puts the cylinder into that.

 

Conus mesh is stored in Resources/Colliders folder

There is no renderer component by default

Prespective Documentation